DFINITYMISSION CONTROL
SHIP THE BUG / ZÜRICH → CYBERSPACE
FLIGHT MODE
LAUNCH SITE 01 / ZÜRICH

Local bug.
Cosmic
consequences.

From Genferstrasse to the Internet Computer.
One tiny bug. An unreasonable amount of ambition.

DFINITY HQ GENFERSTRASSE / EARTH
01
ESCAPE LOCALHOSTTen chapters. Five prompts. One way up.
COINS = BONUS POINTS UNLOCK ABILITIES CLEAR RED CANDLES
TOTAL SCORE
0pts
COINS / +500
DISTANCE0 m
AIRSPEED0 m/s
ZÜRICH
MAINNET
LOW & FASTHIGH & HOPEFUL
PROMPTS REMAINING
FLOW 0%
RELEASE TO LAUNCH · OR HOLD SPACE
BURSTS > SPAM
BEFORE WE LIFT OFF

Your phone.
Your flight stick.

Tilt your phone left and right to steer the bug. Boost and fire stay on the buttons.

Hold your phone comfortably. You can change this later with the phone icon.

Motion stays on your phone. Nothing is recorded or sent.
FLIGHT COMPLETE · 3D · SEASON 2

Well, it shipped.

0POINTS THIS FLIGHT

DISTANCE
REACHED
FLIGHT TIME

3D FLIGHT CREW

You vs. the crew.

—PRIVATE PREVIEW

Loading the leaderboard…

3–20 letters, numbers, spaces, dots, hyphens or underscores.

Your flight stays private until you choose Publish score.

YOUR NEXT FLIGHT
FLIGHT MODE
Switch after publishing, or keep this flight private.
FLIGHT SCHOOL / ECOSYSTEM ATLAS

From Zürich to infinity.

  1. Choose your angle.A low launch travels fast. A high launch buys airtime.
  2. Hold. Release. Hope.Hold SPACE or the green button. Release near full for a perfect launch; the meter swings back if you hold too long.
  3. Steer through the good stuff.On a computer, steer with A / D or the left and right arrow keys. Mouse movement and weather never steer the bug. Release the controls to hold your lane. On your phone, choose tilt or arrows before the first flight. Allow motion and hold comfortably to set neutral. The phone icon on the left edge switches tilt off or on. Pause and resume to reset your neutral grip. Rotating the screen pauses your flight and recalibrates. Arrows always work as a fallback; Boost and Fire stay on touch buttons.
  4. Five prompts. Use them wisely.Press SPACE or the green button mid-flight to boost. Every launch remixes the route. Gold rings are coins: every coin adds 50 points to your distance score. Coffee, compiler crystals and gates boost. Red trading candles cost serious momentum. Dodge them or shoot them down. Exploit mines guard the floor; their red rings mark danger. Find a gap, fly over or clear one with a pulse. A mine hit costs 40% momentum; an Identity shield absorbs one hazard hit. A gold ring around a red candle means two pulses are needed. Lift pickups get weaker as pressure rises; floor rescues are lucky finds. The glowing data stream carries you into cyberspace.
  5. Find your FLOW.Each coin adds 4 FLOW; every fifth coin in a series adds 8 more. Keep coins within 2.5 seconds of each other for the series. A genuinely close pass of a mine or candle adds 20 FLOW after you clear it. At 100, a 3.2-second Overdrive starts automatically with extra thrust and a gold/mint trail. Hits break your FLOW; a shield protects it. A five-second recovery prevents endless Overdrive chains. Your five prompt boosts stay separate.
  6. ICP to the Moon.Collect three coins and shoot down one red candle within six seconds, in any order. The MOON counter tracks both parts. A green God Candle lifts the bug into an automatic 3.2-second boost with a mint trail. It shares the FLOW recovery: no extra button, no prompt spent, no invulnerability. Damage breaks the combination; an Identity shield protects it. This is an arcade effect, with no real trading or tokens.
  7. Outsmart the Motoko ghost.The armoured Motoko ghost joins at 500 m, circles and follows into canister airspace. From 2,200 m it returns on later patrols, with quiet stretches between encounters. It dives in, charges a pink cannon for 0.8 seconds, fires two fast tracers at the locked lane, then climbs away for another pass. Dodge sideways or hit Motoko with two pulses. Only a projectile hit costs 33% momentum; touching its body does not. Debugging it buys eight seconds of peace and 75 K simulated cycles.
  8. Turn red candles green. With lasers.Hold F or J to shoot, or use the FIRE button on your phone. Nearby candles, mines and Motoko get a little aim assistance. Aim with your steering and fire in bursts: holding FIRE overheats the blaster. A target outline means lock-on. Clearing obstacles earns simulated cycles, without adding leaderboard points. Releasing FIRE cools the weapon. Mission control appears briefly at a new epoch or when you need a last-chance boost. The bug stops its final crawl below 6 m/s; you have 1.6 seconds to use a remaining boost. Wind is announced before it arrives; tailwinds and updrafts can save a run.
YOUR ECOSYSTEM FIELD GUIDE REAL TECHNOLOGY · FICTIONAL FLIGHT POWERS

P / Escape pauses · R starts a new run · C switches camera · M toggles sound. Every launch has a new route and wind sequence. Season 2 uses the harder rules; earlier public 3D scores remain in Early flights. The global 3D board is open to everyone. Publishing is your choice after every run. Cycle burn is fictional arcade telemetry, with no real token spending.

Webb space photography · image credits

Carina Cosmic Cliffs and SMACS 0723 Deep Field: NASA, ESA, CSA, and STScI.

Phantom Galaxy M74: ESA/Webb, NASA & CSA, J. Lee and the PHANGS-JWST Team. Acknowledgement: J. Schmidt.

CC BY 4.0. Original Webb images, cropped, dimmed and blended for this fictional flight.

ONE INTERNET COMPUTER · EVERYONE WELCOME

Global flight crew.

1 point per meter + 50 per coin. One callsign, separate 2D and 3D scores. Your best flight in each mode ranks independently. Early flights preserves the original 3D board.

YOUR PLAYER

Everyone can fly.

Play immediately as a guest, or sign in with Internet Identity.

3–20 letters, numbers, spaces, dots, hyphens or underscores. Your local profile stays in this browser. A name is reserved publicly only when you publish a score. Clearing browser data loses guest access. Internet Identity and guest profiles are separate; scores are not moved between them.

DEPLOYMENT ON HOLD

Take a breath.

Your bug will wait right here.

PREPARING YOUR FLIGHT…Loading the game